My projects

My various open source project I worked on or am working on.

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A current rewrite of my 'plume' pathtracer (that you can see below). It's a compute shader based raytracer written in C with vulkan from scratch. It supports GLTF loading, BSDF materials and much more...
The screenshot is a render of a scene I made with the pathtracer.
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plume logo

An open source cpu pathtracer written in C from scratch. It's aimed at being fast and simple. It is currently being reworked to be replaced by the compute shader version.
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brutal logo

An operating system inspired by brutalist design that combines the ideals of UNIX from the 1970s with modern technology and engineering

Brutal is an open source micro kernel written in C. I contributed to the operating system in various way, but I'm not the only maintainer. Brutal has it's own (work in progess) C compiler, it has an Interface Definition Language, a UI system, a x86-64 & RISC-V kernel, it's own bootloader... And everything was written from scratch.
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wingos logo

Another 64 bit (amd64) operating system I wrote from scrarch in C++, it has smp, ext2, basic network, ahci... I stopped working on it for Brutal

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I am one of the administrators of the DEVSE community. It's an awesome french community around the development of low level programming and operating systems. We have a discord server, a wiki, an IRC, ...
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This website

This website is where you are ! It was my first time using a web framework (like Next.JS). You can also take a look at an old version of the website that wasn't using JS and was generated using python.

But I also have other projects !


A WIP hobby raspberry pi pico emulator.

obsidian typing speed

An obsidian plugin to track your typing speed. (1000+ downloads).


A risc-v interpretter written in C++ from scratch.

Bid vscode

A VSCode extension to use the Brutal Interface Definition language (BID).

And much more !